Do we go to time?

There has been a lot of talk lately about “pace of play” – and as a consequence of that, stats have been circulated showing that more games go to time in X-wing 2nd edition vs 1st edition. In this post, I will explain how we arrived at those numbers, as well as try to dig

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New points & new feature

Points have been updated – tentatively I am going to have them take effect from the 1st of July – as that is about where I suspect tournaments in Listfortress will be basing themselves on the new pointvalues. Also added a new Timeline option in the menu – faction-specific matchup-data. (Thanks Chris Allen for the

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Update April 30th 2019

Initiative spread analysis added. Major changes: Initiative Spread added. Select “Initiative” in the dropdown. The chart will show a bubble for each initiative for every faction. It will also show the popularity (% of total meta) and performance of lists in that faction flying at least one ship of that initiative. Thanks to @gamblertuba for

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Update April 16th – The Zoom-Fix

UI Changes: New way of zooming: I realized this morning that clicking on an item in a chart no longer allowed you to drill into that item. Apparently this has been broken since I allowed free zooming and panning.In order to fix this, the zoom-controls had to be adjusted. So to zoom you have use

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10 Hot Hyper Hitlist

With about two weekends of data we can start seeing some sort of “Wave 3 meta” starting to form, though I have no illusions that we’re “there yet”. This article is much more an opinion piece than what I usually write here – I’ve started with hard data, but some of the ranking is based

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Update March 23rd 2019

The work on improving the archetype-definitions has begun! Rebel archetype changes The bulk of the work in this update is for rebels, mostly for 4-ship lists, but changes to the Selfless prefix has also been made: The prefix “Selfless” is now added to all lists that have 2 or more copies of the “Selfless” upgrade,

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Update March 21th 2019

Archetype-details are here – including win-rates when archetypes match up with each other. I realize that the archetype-definitions still need a lot of work – but I ran into a bit of a motivational problem with getting it done; it was not really used for anything. So I grapped item 2 on the TODO-list instead

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